Ray's The Dead vs Sparky: Hills of Death
Ray's The Dead and Sparky: Hills of Death both land in Action, Strategy, Indie on Steam, which is why they keep getting compared. The comparison below is built from each game's Steam metadata — release year, genres, categories, Steam Deck status, price, and review score — refreshed daily by imho.run's scraper. Headline differences: Both share Action, Strategy, Indie on Steam. Ray's The Dead (2020) is 4 years older than Sparky: Hills of Death (2024). Sparky: Hills of Death is currently ~85% cheaper on Steam than Ray's The Dead (2.99 USD vs. 19.99 USD). No login or purchase needed — scroll for the full table, the verdict FAQ, and links to ranked similar games for both titles.
Side-by-side comparison
Ray's The Dead | Sparky: Hills of Death | |
|---|---|---|
| Released | 2020 | 2024 |
| Genres | Action, Strategy, Indie, Adventure | Action, Strategy, Indie, Adventure |
| Platforms | Windows | Windows |
| Steam Deck | Unrated | Unrated |
| Price | 19.99 USD | 2.99 USD |
| Steam reviews | 63.6% positive (33 reviews) | 3 reviews |
| Multiplayer | Single-player only | Single-player only |
| Developers | Ragtag Studio | Manin Studios |
Side by side
- Both share Action, Strategy, Indie on Steam.
- Ray's The Dead (2020) is 4 years older than Sparky: Hills of Death (2024).
- Sparky: Hills of Death is currently ~85% cheaper on Steam than Ray's The Dead (2.99 USD vs. 19.99 USD).
Ray's The Dead vs Sparky: Hills of Death — FAQ
- Should I play Ray's The Dead or Sparky: Hills of Death first?
- If you want chronology, Ray's The Dead (2020) came out before Sparky: Hills of Death (2024). If neither is a sequel to the other, order doesn't really matter — start with whichever fits your current mood, since both share enough on Steam to make either a reasonable opener.
- Are Ray's The Dead and Sparky: Hills of Death similar?
- They overlap on Action, Strategy, Indie on Steam, so the catalogue groups them together — but "similar" depends on the specific mechanics. Use the genre + category rows above to decide whether the overlap matches what drew you to the one you've already played.

