Choose What Was Lost
Choose What Was Lost if you want an Early Access game with Multi-player, Online Co-op, and Co-op. On Steam, it has co-op, so you can bring a friend.
What Was Lost and A Week to Remember both land in Indie, Adventure on Steam, which is why they keep getting compared. The comparison below is built from each game's Steam metadata — release year, genres, categories, Steam Deck status, price, and review score — refreshed daily by imho.run's scraper. Headline differences: Both share Indie, Adventure on Steam. What Was Lost has co-op; A Week to Remember does not. No login or purchase needed — scroll for the full table, the verdict FAQ, and links to ranked similar games for both titles.
Choose What Was Lost if you want an Early Access game with Multi-player, Online Co-op, and Co-op. On Steam, it has co-op, so you can bring a friend.
Choose A Week to Remember if you want a Casual game with DualShock Controller Support, DualSense Controller Support, and Steam Input API Support. On Steam, it's a focused single-player run rather than a multiplayer commitment. A Week to Remember launched in 2027.
Both What Was Lost and A Week to Remember sit in Indie and Adventure on Steam and both list Adjustable Text Size, Subtitle Options, and Color Alternatives, so either pick lands in the same broad neighborhood. Use the side-by-side table for the feature view, or follow the "Games like" links below to see ranked alternatives for either title.
What Was Lost | A Week to Remember | |
|---|---|---|
| Released | — | 2027 |
| Genres | Indie, Adventure, Early Access | Indie, Adventure, Casual |
| Platforms | Windows | Windows, macOS, Linux |
| Steam Deck | Unrated | Unrated |
| Price | Price unknown | Price unknown |
| Steam reviews | — | — |
| Multiplayer | Multi-player, Online Co-op, Co-op | Single-player only |
| Developers | Stan Hung | Letterflux Studios |
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