Choose hack_me
Choose hack_me if you want the Steam Leaderboards side of the pairing. hack_me launched in 2017.
hack_me and HELLO HACKER - Project Daybreak both land in Indie, Simulation on Steam, which is why they keep getting compared. The comparison below is built from each game's Steam metadata — release year, genres, categories, Steam Deck status, price, and review score — refreshed daily by imho.run's scraper. Headline differences: Both share Indie, Simulation on Steam. hack_me (2017) is 9 years older than HELLO HACKER - Project Daybreak (2026). No login or purchase needed — scroll for the full table, the verdict FAQ, and links to ranked similar games for both titles.
Choose hack_me if you want the Steam Leaderboards side of the pairing. hack_me launched in 2017.
Choose HELLO HACKER - Project Daybreak if you want the Playable without Timed Input and Save Anytime side of the pairing. On Steam, it's the newer release (2026) and ships with the modern feature baseline. HELLO HACKER - Project Daybreak launched in 2026.
Both hack_me and HELLO HACKER - Project Daybreak sit in Indie and Simulation on Steam, so either pick lands in the same broad neighborhood. Use the side-by-side table for the feature view, or follow the "Games like" links below to see ranked alternatives for either title.
hack_me | HELLO HACKER - Project Daybreak | |
|---|---|---|
| Released | 2017 | 2026 |
| Genres | Indie, Simulation | Indie, Simulation |
| Platforms | Windows | Windows, Linux |
| Steam Deck | Unrated | Unrated |
| Price | 5.99 USD | Price unknown |
| Steam reviews | 39.8% positive (324 reviews) | — |
| Multiplayer | Single-player only | Single-player only |
| Developers | Egor Magurin, Eugene Radaev | h3ll0h4ck3r |
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