Choose Forts
Choose Forts if you want the Steam Leaderboards, LAN PvP, and LAN Co-op side of the pairing. On Steam, it carries the stronger Steam consensus at 93.4% positive across 8,557 reviews.
Forts and They Can't Stop All Of Us both land in Action, Strategy, Indie on Steam, which is why they keep getting compared. The comparison below is built from each game's Steam metadata — release year, genres, categories, Steam Deck status, price, and review score — refreshed daily by imho.run's scraper. Headline differences: Both share Action, Strategy, Indie on Steam. Forts (2017) is 2 years older than They Can't Stop All Of Us (2019). Forts scores higher on Steam reviews (93.4% positive) than They Can't Stop All Of Us (74.5% positive). No login or purchase needed — scroll for the full table, the verdict FAQ, and links to ranked similar games for both titles.
Choose Forts if you want the Steam Leaderboards, LAN PvP, and LAN Co-op side of the pairing. On Steam, it carries the stronger Steam consensus at 93.4% positive across 8,557 reviews.
Choose They Can't Stop All Of Us if you want a Free To Play experience. On Steam, it's free to play, so the barrier to trying it is zero. 1,091 Steam reviews back the pick.
Both Forts and They Can't Stop All Of Us sit in Action, Strategy, and Indie on Steam and both list Multi-player, Online PvP, and Online Co-op, so either pick lands in the same broad neighborhood. Use the side-by-side table for the feature view, or follow the "Games like" links below to see ranked alternatives for either title.
Forts | They Can't Stop All Of Us | |
|---|---|---|
| Released | 2017 | 2019 |
| Genres | Action, Strategy, Indie | Action, Strategy, Indie, Free To Play |
| Platforms | Windows | Windows |
| Steam Deck | Deck Playable | Deck Playable |
| Price | 14.99 USD | Free to play |
| Steam reviews | 93.4% positive (8,557 reviews) | 74.5% positive (1,091 reviews) |
| Multiplayer | Multi-player, Online Co-op, LAN Co-op | Multi-player, Online Co-op, Co-op |
| Developers | EarthWork Games | B Michael B, ChainWave Games, Blake Gillman |
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